Stephanie Toth
Stephanie Toth
3D Artist
Orlando, United States

I am a 3D Digital Artist specializing in VR and gaming capabilities.
I completed my M.F.A. degree in Animation from Savannah College of Art and Design, and I received my B.A. from Eastern Mennonite University where I majored in Digital Media and minored in Art and Peacebuilding.

What I love about games and animation is its ability to transport you to another reality and be a simulation of the real world. Specifically, I am most interested in how quickly a story can be conveyed with just a character's look. As a 3D artist, my skills include modeling, sculpting, texturing, rigging, animation, and rendering. Though I mainly focus on the modeling, sculpting, topology, UVs and texturing aspects, I believe having a solid foundation in rigging and animation allows me to create characters that not only look good but are optimized for production.

When I'm not working online I enjoy abstract painting or hanging out with my two cats.

Skills

Low-poly ModelingHigh-poly ModelingDigital SculptingEnvironment ModelingProp ModelingTexturingUV MappingCharacter Design3D AnimationPBR Texturing3D ModelingCharacter ModelingFacial Rigging & AnimationRigging

Software proficiency

Unreal Engine
Unreal Engine
UVLayout
UVLayout
TopoGun
TopoGun
Marmoset Toolbag
Marmoset Toolbag
Maya
Maya
Unity
Unity
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
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